Potions may be created by visiting the Healers Guild. To brew a potion, the correct ingredients must be gathered and the recipe followed meticulously. These astounding potions may change colour or bubble over the cauldron if you aren’t careful. As each potion is created a Runestone must be drawn to see if the potion has failed or not.
To consume a Potion, a player must either drink the potion (if it is safe to do so) or pour its contents onto the ground.
All potions also have the ability to be roleplay mixed into food or drink items to conceal their presence, with the exclusion of the Elixirs. The potion effect tag must then be handed to the person consuming the item after the first bite or sip, in which the entire effect is consumed.
If you do not wish to roleplay these effects, you may take a death.
Potion Labelling:
Potions will be clearly marked with labels supplied by the guild. If a potion does not have a label, it is not a valid potion and will have no in game effects.
Potion Failure:
If a Potion fails during the brewing process a random minor effect may take the intended potions place. When this occurs you will need to consult the potion failure table at the Healer’s Guild to see what concoction you have crafted.
Potions when stored correctly will last up to one year from their creation date, expiring before the first day of the chapters annual event. This allows potions to be taken to events other than the one in which they were brewed.
The full details on Potion Rules are located here:
Clerics can create Holy Water by visiting a Place of Power and praying over the water for a given time. A Water Resource Token is consumed in the process of creating Holy Water.
Holy Water has the power to cleanse small artefacts or aid in larger cleansing rituals and is a vital ingredient for potions.
Mages and Healers can create Moon Water by visiting a Place of Power and leaving a vial of water out under the moonlight overnight. A Water Resource Token is consumed in the process of creating Moon Water.
Moon Water has the power to cleanse small artefacts or aid in larger cleansing rituals and is a vital ingredient for potions.