Items with Cursed, Magical or Divine properties will fall into one of five categories that best suit its storyline and abilities. These categories can be described as the following:
A fun little trinket that has a minor ability affecting only 1 person at a time.
Eg. A cursed scroll that whoever is holding it can not speak.
Identification -
Legend Lore / decipher: 1 minute
Destruction / cleansing: 5 minutes
An item for a player driven quest that is expected to involve only a handful of people at a time.
Eg. Finding a family heirloom that gives someone visions of the past.
Identification -
Legend Lore / decipher: 2 minutes
Destruction / cleansing: 10 minutes
This item is powerful enough that many may become involved and invested in seeking this item.
Will take a combined effort of at least two casters to overcome its trials through ritual magic to lead to a successful cleansing or destruction.
Identification -
Legend Lore / decipher: 5 minutes
Destruction / cleansing: 30 minutes
Must be carried out at a place of power.
Uncovering this item may involve multiple players from many different warbands and would involve a quest large enough to span a number of days
Will take a combined effort of at least three casters to overcome its trials through ritual magic to lead to a successful cleansing or destruction.
Identification -
Legend Lore / decipher: 10 minutes
Destruction / cleansing: 45 minutes
Must be carried out at a place of power.
Major props brought in by SC relevant to the plot. (This includes warp stone) Detailed mechanics will be written by the story team, however as a guide this involvement is likely to involve a minimum of five casters participating in a hour long ritual if the item needs to be cleansed.
Identification -
Legend Lore / decipher: 15 minutes
Destruction / cleansing: 1 hour
Must be carried out at a place of power.